Could it be possible to implement a zoom function?
In the tracking tab I can see that if I move the dot closer to the camera the height and width value increase.
I think this could be used to send user-defined keystrokes at certain dot sizes (=distances). This could be utilized for example in IL2/FB, because it provides commands for changing field of vision, eg. certain keystrokes.
On the other hand, I have a habit of moving my head closer to screen to see the far away aircraft (maybe just a couple of pixels wide objects!). This of course causes rapid changes in the view. Could the X/Y movement be frozen if the height is increasing/decreasing?
Perhaps a Z-axis would represent the dot distance?
Miika
[ May 15, 2003, 01:52 AM: Message edited by: LLv24_Miika ]
Zoom function according to changing dot distance?
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Re: Zoom function according to changing dot distance?
This would be tricky as most users use different size dots. HotDogNZ has a clover pattern for his and I use a slightly modified version of his with 3 dots.
If this was implimented, they would need to make the size of the dot at each incriment a customizable feature.
I dont know exactly how hard that would be, but it is a good question to ask.
If this was implimented, they would need to make the size of the dot at each incriment a customizable feature.
I dont know exactly how hard that would be, but it is a good question to ask.
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Re: Zoom function according to changing dot distance?
Would a second camera be needed to triangulate the changing depth of the dot as it moves?
Great idea though! Imagin in a flight-sim the HUD view changing to a close up hud view just buy leaning forward. I like it!
[ July 25, 2003, 03:16 PM: Message edited by: Jason-Alaska ]
Great idea though! Imagin in a flight-sim the HUD view changing to a close up hud view just buy leaning forward. I like it!
[ July 25, 2003, 03:16 PM: Message edited by: Jason-Alaska ]