Skeleton not following with point cloud.

Post Reply
DanB
Posts: 19
Joined: Fri Mar 30, 2007 7:55 pm

Skeleton not following with point cloud.

Post by DanB »

I have recorded a mocap track in realtime. The track played and recoreded fine when all 6 of my cameras were attached to the usb hubs.

I have taken down my cameras and have plugged only my registered camera into the usb hub. I opened the file again so i could edit the tracks and trajectorize. The skeleton of this track does not follow the point cloud as well as it did when we recorded live.

Any ideas?
DanB
Posts: 19
Joined: Fri Mar 30, 2007 7:55 pm

Re: Skeleton not following with point cloud.

Post by DanB »

Ok i got it working fine now. I went into the point cloud tab and switched off "auto reset" and put the radio button on "time".

I've recorded at 100 fps. Is there anyway to make the recording have the same animation speed but play at 30 fps? Would i do this with the trajectorize settings?

Thanks.
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: Skeleton not following with point cloud.

Post by VincentG »

You can adjust the playback spped to 30FPS on the editing tab, as well as set the FPS when trajectorizing.
Post Reply