capturing disproportionned human
Posted: Fri Dec 11, 2009 10:08 am
Hello,
we are working on the development of a short and all characters have small body with huge heads (like the one in our character reel here http://www.mokastudio.tv/?q=3d-animation the one in a bar drinking a glass of wine)
The director wants to reproduce the head with a prop for capturing the actor in a better situation. So they can touch their nose, mouth etc...)
We didn't went in the tests phase for now, but just thinking about it.
First question is : Can ARENA interpret the virtual actor if the real actor have the head captors on the props representing the head ? or do we have to make with rigi bodies captors ?
Thank you in advance for your help and tips
Nicolas Elsig
www.mokastudio.tv
we are working on the development of a short and all characters have small body with huge heads (like the one in our character reel here http://www.mokastudio.tv/?q=3d-animation the one in a bar drinking a glass of wine)
The director wants to reproduce the head with a prop for capturing the actor in a better situation. So they can touch their nose, mouth etc...)
We didn't went in the tests phase for now, but just thinking about it.
First question is : Can ARENA interpret the virtual actor if the real actor have the head captors on the props representing the head ? or do we have to make with rigi bodies captors ?
Thank you in advance for your help and tips
Nicolas Elsig
www.mokastudio.tv