Hello all.
When I export the skeletons as BVH's into MB, I get terrible limb shaking on the skeletons which is amplified to sometimes quite violently jerky shaking when put to our characters, even though I've smoothed out the tracks in arena.
I'm getting the feeling that it's having issues putting 100fps recordings down to the 25fps export. Would I be right there? If so how I can reduce the recording fps?
Shaking characters
Re: Shaking characters
You can set the FPS, when trajectorizing the data as well.
Have you tried streaming directly into MB?
Have you tried streaming directly into MB?