The SmartNAV implements a two-degree-of-freedom mechanism; internally, the camera merely translates the dot position into a 2-dimensional x,y coordinate. This means that the device does not detect "head pointing", i.e. the direction you are looking, although it may seem that way initially. For example, do the Dana Carvey "Turtle, turle" move [slide your head up and down without tilting it] and you will see what I mean. While using the product, you cannot move your head without moving the mouse. This commonly results in stiff necks in the initial "burn in" phase. Eventually, your neck muscles become accustomed to staying still and it feels natural. Essentially, you are creating "muscle memory" [or constant spasms] in your neck, which will eventually cause RSI-like symptoms in your neck.
The TrackIR and all newer products use a true head-pointing mechanism with more degrees of freedom. They translate your head into a three-dimensional vector and can "see" what you are looking at. This is usually accomplished using multiple dots [see the Johny Lee's Wii-based head tracker for example].
The SmartNAV costs considerably more than the TrackIR, so when I purchased it, I was expecting a better product. I was also expecting the neck spasms to go away. I feel that this is not the case however. The new TrackIR has the same specs as the SmartNav 4, but with the mouse disabled.
When will we, the SmartNAV users receive a product comparable to what we paid for? When will the SmartNAV support more DOF to reduce neck spasms? This technology already exists in the TrackIR. What gives? I can't wear both devices

-Warren