Hello,
I have a couple different problems and I would greatly appreciate any help you can offer.
I have collected motion data using an 11 camera setup on martial artists collecting at 100 fps. The speed of these Sifu creates tracking problems and it was not uncommon for a particular anatomic segment (such as the right arm)to turn red. The tracking system was unable to identify where that particular segment was despite the markers being visible on the screen. I tried to figure out a way to manually assign these marker locations. I selected the Assign Object button and instead of manually assigning the marker locations it added more markers to the skeleton. I left arena without saving, however, the skeleton was automatically saved. Thus every time I load the project file there are more markers assigned to this segment. (in my case... The head should have 3 markers I apparently added 5 markers to the head segment and it now shows a total of 8 markers when I select the assign object button)
Is there a way to fix my screw up and remove the additional markers I accidently assigned to the segment? (I originally used the 38 marker skeleton wizard)Also is there a way to manually select and assign a particular marker as one of the markers used in the skeleton?
Any information on removing the markers I obliviously added to the skeleton would be greatly appreciated!
Jeet Kune Do Biomechanics
Arena Skeleton and tracking Errors. Can they be fixed?
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- Posts: 2
- Joined: Mon Jul 11, 2011 10:31 am
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- Posts: 2
- Joined: Mon Jul 11, 2011 10:31 am
Re: Arena Skeleton and tracking Errors. Can they be fixed?
I just restored the skeleton to a previous version and fixed my mistakes... so luckily I didn't ruin the data I collected on this talented martial artist.
I am still however curious if I can manually locate and assign markers visible in the capture area as being part of a particular segment.
For example...
If the tracking cant find the right hand, but the markers are visible. Can I manually assign the visible markers as right hand1, hand2, and hand3?
I am still however curious if I can manually locate and assign markers visible in the capture area as being part of a particular segment.
For example...
If the tracking cant find the right hand, but the markers are visible. Can I manually assign the visible markers as right hand1, hand2, and hand3?
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- Posts: 1896
- Joined: Tue Feb 01, 2011 8:41 am
- Location: Corvallis, OR
Re: Arena Skeleton and tracking Errors. Can they be fixed?
Hello -
If you can send the .pt2 and .skl files to support@naturalpoint.com, I can attempt to review them and find an appropriate solution for you.
If you can send the .pt2 and .skl files to support@naturalpoint.com, I can attempt to review them and find an appropriate solution for you.