comments,questions on version 2.0

609IAP_Recon
Posts: 111
Joined: Tue Feb 11, 2003 5:00 am

Re: comments,questions on version 2.0

Post by 609IAP_Recon »

ok - roger, thanks.

I ended up having to scoot back some from the unit - it seems to pick up further away now?
Jimbud
Posts: 12
Joined: Wed Nov 27, 2002 5:00 am

Re: comments,questions on version 2.0

Post by Jimbud »

I miss the 2X option.
I was able to get around the slow responce in IL 2 by bumping up the mouse speed in the game, but I still cannot get a fast enough pan speed in strike fighters even with everything full up!
you should be able to adjust the speed to be too fast.
and I still seem to lose center even in enhanced mode if I go way to far one way or the other.
snake122
Posts: 410
Joined: Mon Oct 14, 2002 5:00 am
Location: Spencerville, Indiana, U.S.A.

Re: comments,questions on version 2.0

Post by snake122 »

quote:Originally posted by Charlie251:
Jim can explain more but this was a question asked by the BETA testers as well. The idea behind TIR is for it to be integrated into every game by built in code. This will do away with the keymapping effect completly.

So instead of trying to get the code for keymapping to work correctly, NP has decided to spend their time and resources into getting everything integrated into games.I agree that Absoltue mode is the way of the future, but I think they should bring keymapping back for a legacy support for older games (like Falcon 4) and I could see it of use in a RPG game to send certain spells. Until then I'm I'm probably going to leave 1.40 GX on my Win2000 partition since it works in that OS and use 2.0 on my Win98 partition for BOB and IL-2.

[ February 18, 2003, 10:08 PM: Message edited by: Snake122 ]
honda346
Posts: 40
Joined: Sun Feb 09, 2003 5:00 am

Re: comments,questions on version 2.0

Post by honda346 »

Anyone know if the trackIR people are specifically talking to Hitech Creations and Aces High for Aces High 2?

Without the keymapping feature we are just out of luck for Aces High 1 right?
Georgio
Posts: 41
Joined: Tue Oct 15, 2002 5:00 am
Location: Essex, UK

Re: comments,questions on version 2.0

Post by Georgio »

Recon,
If you're getting an intermittant signal return in the view window (red/green flashing box around dots) Try dragging out the height and width filters to get a clean green box.
I found this smoothed things right out for me.
Charlie251
Posts: 955
Joined: Fri Jan 03, 2003 5:00 am
Location: Melbourne, Florida

Re: comments,questions on version 2.0

Post by Charlie251 »

quote:Originally posted by Jimbud:
I miss the 2X option.
I was able to get around the slow responce in IL 2 by bumping up the mouse speed in the game, but I still cannot get a fast enough pan speed in strike fighters even with everything full up!
you should be able to adjust the speed to be too fast.
and I still seem to lose center even in enhanced mode if I go way to far one way or the other.Losing center is not something I have had to deal with for a long while. If you tweak your settings so that you get a bit more throw and speed, centering becomes less of an issue. At least for me.

It will not be fully fixed until integrated support is in the game. There is no other way around that. It is happening though so dont worry. FB and LOMAC will have it, along with many others in the near future. BOB and FS2002 already have it.
Hotdognz
Posts: 568
Joined: Mon Oct 14, 2002 5:00 am
Location: Christchurch, New Zealand

Re: comments,questions on version 2.0

Post by Hotdognz »

Hondo I belive in a earlier post that Halstead said that they had been/were talking to the Aces High team, also the Warbirds team had shown a intrest too.

Also you can use TIR in AH as it is, AH supports mouse look by holding down mouse button when you set the viewing options in the joystick setup to the mouse X & Y axis, its a bit jerky though.

Keymapping was dropped because it was very buggy and was not able to be fixed, we were told this on these forums ages ago.
honda346
Posts: 40
Joined: Sun Feb 09, 2003 5:00 am

Re: comments,questions on version 2.0

Post by honda346 »

I've already heard about the mouse mapping in Aces but I've tried the panning in that game and it is just to slow and jerky to use at all.

I'm content with just having FB in a few weeks and waiting for Aces to integrate it but I also wanted to be able to assign a key so I could use it for the look left and right in Nascar 2003 - which I doubt will ever have enhanced support.
Halstead York
Posts: 229
Joined: Sun Oct 13, 2002 5:00 am
Location: Portland, Oregon

Re: comments,questions on version 2.0

Post by Halstead York »

quote:Originally posted by Georgio:
Recon,
If you're getting an intermittant signal return in the view window (red/green flashing box around dots) Try dragging out the height and width filters to get a clean green box.
I found this smoothed things right out for me.Yeah, to be honest I don't think that I describe these sliders well enough in the manual. I'll flesh them out for the next manual release (which will be soon). Mea culpa.

We're alos proabbly going to create a 2nd documnet that will track game-specific hints and tips, and be updated regularly.
Jimbud
Posts: 12
Joined: Wed Nov 27, 2002 5:00 am

Re: comments,questions on version 2.0

Post by Jimbud »

quote:Originally posted by Charlie251:
quote:Originally posted by Jimbud:
I miss the 2X option.
I was able to get around the slow responce in IL 2 by bumping up the mouse speed in the game, but I still cannot get a fast enough pan speed in strike fighters even with everything full up!
you should be able to adjust the speed to be too fast.
and I still seem to lose center even in enhanced mode if I go way to far one way or the other.Losing center is not something I have had to deal with for a long while. If you tweak your settings so that you get a bit more throw and speed, centering becomes less of an issue. At least for me.

It will not be fully fixed until integrated support is in the game. There is no other way around that. It is happening though so dont worry. FB and LOMAC will have it, along with many others in the near future. BOB and FS2002 already have it.That is my point I cannot get enough through and speed even with everything maxed out!
and I am losing center in strike fightes in enhanced mode.
srtike fighters has full track IR support with the patch.

so I dont have much hope for FB.
I will have to go with mouse panning just like in IL 2 becouse I cant get enough speed without turning up the mouse speed in IL 2 up to 2.0!
Post Reply